using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Spinning.Spinning.ScrollLayout;
using Spinning.Spinning.Entity;
using Microsoft.Xna.Framework;
using Spinning.Spinning.Unitity;

namespace Spinning.Spinning.Scenes.ProcessScene.TopMembers
{
    class ScrollLayoutElementSpace : ScrollLayoutElement
    {
        Sprite line;
        public ScrollLayoutElementSpace() {
            Height = 16;
            Origin = new Vector2(.5f);
            ZIndex = Constants.ui;
        }

        public override void OnLoad()
        {
            base.OnLoad(); 
            line = new Sprite();
            line.textureName = "item_store/line";
            line.OnLoad();
            Attach(line);
            line.ZIndex = Constants.ui;
            line.Origin = new Vector2(.5f);
            line.Position =new Vector2(0, 0);       
        }

    }
}
